Version 2.3.6

Written by TommyB

  • Players may now own two homes.
  • Made some changes to the /contacts menu and renamed the command to /phone.
  • Sent and received text messages will now save to phone and can be reviewed at any time.
  • /fhc and /fan messages will now continue onto a second line.
  • Adjusted /factiononline to display member counts in the dialog itself instead of having to select a faction.
  • House guests can now use /lockgarage.
  • Made a handful of optimizations to the house furniture system.
  • Player vehicles will no longer spawn elevated in the air slightly.
  • Players can no longer drop weapons when they are downed.
  • Players will now be sent to their spawnpoint when released from admin jail instead of being placed at the DPD.
  • Reduced the radius of /door for house furniture.
  • Separated motel commands and furniture commands into their own categories under /help.
  • The weather will now default to 1 (clear) when players are in interiors.
  • Fixed a bug where /blindfold requests would not actually expire even though the script said they did.
  • Fixed a bug where /hyd would install an incorrect mod to the incorrect slot, causing opcodes to occur.
  • Fixed a bug where for sale labels on vehicles would display incorrect information after being collected from a repair garage.
  • Fixed a bug where one of the hotring racers could be obtained as a donator vehicle.
  • Fixed a bug where players would occasionally be prompted to purchase an "Aircon Fan" when editing furniture.
  • Fixed a bug where the Bone County Coal Mine would not show up as a sidejob business in /mybizz.
  • Fixed a bug where the repair/respray area in the Bayside Marina did not work.
  • Fixed a bug where unit labels could get stuck on faction vehicles after being frespawned.
  • Fixed a few strange bugs with /housemusic.
  • Fixed an issue where players would get stuck in vehicles if they died/accepted death while inside of them.
  • Fixed some dialog order issues with the MDC.

Version 2.3.5 R2

Written by TommyB

  • Implemented a new function for getting vehicle speed which should result in a more accurate speedometer.
  • Added three new house interiors to the server.
  • Raised the recovery/repair cost of the Sandking to $10,000.
  • Temporary objects created by administrators will no longer stream to every virtual world.
  • The vehicle lock sound effect can now be heard by all nearby players.
  • Admins can now be kicked for being AFK for too long again.
  • Aperture can now use bodybags.
  • Fixed a bug where job duty would get stuck after quitting a job until a player relogged.
  • Fixed a bug where impounded vehicles saved in virtual worlds would not appear correctly after being released.
  • Fixed a bug where weapons weren't deleted from houses when they are wiped from inactive house owners.
  • Fixed a bug where the position of corpses could sometimes desync.
  • Fixed a bug where uncuffing a player while dragging them would cause them to remain frozen.
  • Fixed a bug where players could not lock their vehicles from inside if they had a sharedkey.
  • Fixed a bug where players would get stuck in interiors if they were dragged into one.
  • Fixed a bug where the MDC could potentially reveal members of hidden factions.
  • Fixed an issue where the Cabbie wasn't available as a donator vehicle.

Version 2.3.5 R1

Written by TommyB

  • Added /campfireid and /removecampfire for admins.
  • Reduced the cash from scrapping vehicles to 25% instead of 50%.
  • Fixed an issue where campfires could be placed indoors.
  • Fixed an issue where campfires could be placed while players were in vehicles.

Version 2.3.5

Written by TommyB

  • Added a new corpse system that will create corpses of players after they /accept death. Related commands: /bodybag and /corpse.
  • Added a reset position option to the /clothing menu.
  • Added /resetvest back to the server.
  • Added /togsvo which can be used to turn a player's lower visible object limit off inside of interiors.
  • Added 8 new animations to /gsign.
  • Added canes to the general stores.
  • Added small logs to the general stores that can be used to create campfires which can be placed anywhere.
  • Changed the limited of stored cash that can be in a briefcase to $1,000,000.
  • ESU members can now use /rb 9.
  • Made optimizations to /members and made it so aliased members will still show as green to signify that they're online.
  • Removed the sprunk factory and readded the Montgomery Pizza Stack.
  • The Sprunk delivery sidejob has been replaced with a Pizza delivery sidejob. (Note: the job is basically exactly the same, except the vehicles were changed. It will be remade in future revisions)
  • Removed the link check from boomboxes.
  • Fixed a bug where the /repair confirmation syntax was incorrect.
  • Fixed some bugs that caused phones stored in personal vehicle trunks to disappear.

Version 2.3.4 R4

Written by TommyB

  • Added a new animation to /lean.
  • Fixed a bug where faction vehicles couldn't be repaired.
  • Fixed a bug where faction vehicles couldn't be retrieved from the impound properly.
  • Fixed a bug where faction vehicles wouldn't frespawn correctly after being retrieved from the impound.

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