Version 2.1.2 R8

Written by TommyB

  • Added a number of police items to /browsemasks that only SASP/DoC can access. These items will be removed from player accounts when a player is fired from either faction.
  • Certain factions will now have different nametag colors when they go on duty to avoid skin confusion.
  • Fixed a few bugs relating to virtual worlds being set when a player was in a vehicle that left a garage.
  • Players may now use /collectgun even if they don't have the arms dealer job.
  • Fixed a bug where unowned houses wouldn't display the correct price.
  • /wanted now works again.
  • Pressing 'F' whilst in drive-by mode will place you out of the vehicle then back inside with the weapon in your hand; stopping you from getting out of the car and back inside.

Version 2.1.2 R7

Written by TommyB

  • The arms dealer job will now be removed from players if they have the job while leaving/getting fired from a faction. Any player who currently has the job has had it removed.
  • Players who are put into admin jail will now be separated into their own virtual worlds.
  • Added a new textdraw to display information of houses, businesses and etc when players walk into their pickups.
  • Fixed a bug where passengers of cars being scrapped could use /scrapcar to obtain double materials.
  • Fixed a bug where vehicle IDs on /customreg wouldn't show up properly.
  • Fixed a bug where /getchecks would not work.
  • Fixed a bug where you couldn't deposit checks in the intended location in banks with the default interior.
  • Fixed a few bugs with dropping phones.

Version 2.1.2 R6

Written by TommyB

The changelog for R5 is unavailable and will not be posted.

  • Static interiors such as the prison, the DPD and etc are now MySQL based and can be added without the need to restart the server.
  • /transferdonatorlevel has been removed and will soon be UCP based.
  • Fixed a bug where vehicle mileage would not save when a player repaired their vehicle.
  • Fixed a bug where nos/hydraulics would not save on vehicles.
  • Added new interiors for the Montgomery Store and Bank.

Version 2.1.2 R4

Written by TommyB

  • Attempted to fix a few issues with faction skins.
  • Fixed an issue with the SASP garage.
  • Removed the remainder of Axiom's HQ.
  • Completely rewrote the tutorial for new players.
  • Removed the level restrictions for buying houses, businesses and dealership vehicles.

Version 2.1.2 R3

Written by TommyB

  • Added a remove mask option to /wearmask.
  • Players may now press the following keys to trigger certain commands:
  • "KEY_YES" (default 'Y') key as a shortcut for /enter.
  • "KEY_NO" (default 'N') as a shortcut for /lock.
  • AFK Labels will now clear whenever a player does /back even if they're not AFK. This can be used to get rid of bugged AFK labels should they continue to be an issue.
  • The automated proxy ban has been removed and instead administrators will now get notifications telling them that a player has connected with a proxy.
  • Raised the home furniture object draw distance slightly.
  • Added a bunch of missing vehicles to the allowed faction vehicles list.
  • Fixed a few bugs with Santa hats.
  • Fixed a bug with one particular house interior.
  • Fixed a bug where the taxi garage would put players in Blueberry when they left it.

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