Version 2.0a R7
Written by TommyB
Update
- Mask objects have made a return! Players may purchase up to 10 of any type and wear up to 6 at once. (/wearmask)
- G-bugging into vehicles is no longer possible. (Thanks MP2!)
- Changed the automated /me for /w(hisper) to a /ame.
- /w now supports both Stranger IDs and Player IDs as a paramater. /ws(tranger) has been removed.
- Whispers now send in split messages.
- Boomboxes are no longer removed from player accounts when they disconnect while it's placed.
- Corrected an issue where achievement IDs would not load properly, causing clients to unlock incorrect achievements.
- Administrators will now be placed back into a vehicle after setting it to a faction instead of spawning on top of it.
- The automated /me for when /drag is used on somebody has been adjusted to use the correct RP name function.
- Removed the "Officer" prefix from all automated /take /me's and changed them to use the correct RP name function.
- /kiss, /shake and /fshake can all be used with Stranger IDs now.
- Administrators can no longer teleport to other administrators who are spectating.
- It is no longer possible to use /savecar at the Palomino Creek Townhall.
- /news now sends in split messages.
- /ichat now sends in split message.
- /makehouse and /makebizz are now functional again.
- Management members will now get a notification when a player submits a donator vehicle change request
- Added a new animation: /fsit
- All advertisements now log into their own file.
- Fixed a bug where the fuel textdraw would appear if an admin used /set fuel while in the passenger seat of a vehicle.
- Added a new garage for the SASP.
- Reduced the maximum prison time to 4 hours.
- All automated SMS related /me's have been changed to /ame's.
- You may no longer say 'transferdonatorlevel' in IC chat to prevent passwords from being leaked accidentally.
- Added an automated /me when /loudspeaker is used.
- Most of the stoplights in Red County have been replaced with stop signs.
- Reworked the house interiors to use blank interiors and use less RemoveBuildingForPlayer code.
- Fixed a bug where a player's admin jail timer had a chance of being set to 1 upon reconnecting.
- Attempted a fix to the database disconnection issue.
- Motel rooms now have their furniture again.
- Added beanbag shotguns for the SASP. (/beanbag)
- Added a command for players to reload their house furniture. (/reloadmyfurniture)
- Evans can now change house interiors.
- Home interiors 19-29 no longer have their default furniture.
- Added a new furniture store in Montgomery which sells kitchen appliances.
- Corrected aperture's /sam message to display the correct rank requirement.
- Aperture's SAM sites no longer target them.
- Added thermal and night vision to aperture's /weapons.
- Aperture can now access /mdc.
- Aperture can now use /gunrack.
- Fixed a bug where Aperture couldn't detatch their sirens.
- Fixed a bug where Aperture was unable to tase other players when using their tasers.
- Added /drag to Aperture.
- Fixed a bug where Aperture couldn't use /uncuff.
- Added /m to Aperture.
- Added /take to Aperture.
- Fixed a bug where /removerb couldn't be used by Aperture.
- Fixed a bug where players under level 8 who were in Aperture couldn't use /mask to hide their name.
- Fixed a bug where Aperture's trunks could be robbed and restricted weaponry could be taken.
- Added Aperture to /psa.
- SAN employees no longer need to be in newsvans to conduct interviews.
Map Adjustments
- ESU HQ
- Blueberry Apartments
- Floating Fort Carson Pole fix
- Blueberry Acres
Posted at 2014-07-08 06:59:45
Last updated at 2014-08-03 15:56:41