Version 2.5.2 R3

Written by TommyB

  • Added a new desync detection method. Nametags will now show [DESYNCED] when the script detects a deesynced player. Further desync notifcations will be added in future updates.
  • Removed leftover County Radio scripts.
  • Argent Aerospace can now use /showbadge.
  • Fixed a vehicle duplication exploit with Journeys.

Version 2.5.2 R2

Written by TommyB

  • Revamped Elite Trucking's stock delivery script and made it more interactive.
  • Added a /buy location at the Fort Carson Pharmacy.
  • Added a new interior to the Blueberry Ammunation.
  • Lead administrators can now set custom house garages ingame via command, eliminating the need support ticket requests.
  • Fixed issue with backup beacons sending garbage characters in client messages.
  • Fixed a bug where annotated messages would not call an update from the streamer plugin, resulting in labels not appearing instantly.

Version 2.5.2 R1

Written by TommyB

  • Reworked stinger logic. They are now much more responsive and will only pop tires that actually driver over the object.
  • Vehicles with less than four seats can no longer be used as taxis.
  • Fixed a bug where frequencies from hardcoded radio meessages which still displayed them.
  • Fixed a bug where /clearcaller messages would send to off duty taxi drivers.
  • Fixed a bug where /fcrate setup wouldn't check the vehicle model correctly.
  • Fixed a bug where /lr still displayed the radio frequency.
  • Fixed a bug where PMing an exempted player while you had PMs off would send a message telling you your PMs were off.
  • Fixed a bug where the tables category for exterior furniture would display a bunch of CJ models.
  • Fixed some issues where incorrect race checkpoings (e.g, for DMV tests) would get deleted when a player joined or disconnected.
  • Fixed a bug where /badverts still charged donators even though the feature is free.
  • Fixed a bug where incorrect vehicle attachment slots would send in related client messages.

Version 2.5.2

Written by TommyB

  • Using /togglepm on a player while your PMs are turned off will now add that player to an exemption list of people that can message you while having PMs off.
  • Vehicle collisions will now be disabled while in repair garage lots. (this will be reverted if it turns out to be a bad addition)
  • Added 'View Texture Info' to the furniture edit dialog. This option will display each texture and color a furniture object has set.
  • Added /searchownedf (/sof) which can be used to search through your unplaced furniture for particular items.
  • Added /toganimhelper which can be used to toggle the stop animation textdraw that appears when doing looped animations.
  • The following areas have been added to the pizza sidejob: Octane Springs, Mulholland and Richman.
  • The payout of the bus sidejob has been raised slightly. Players will now get $50 per bus stop rather than $10.
  • /afk can now be used as the driver of a vehicle.
  • /checkhousenote has been added. House notes will now give player the option to discard or keep the note if they so desire.
  • /clearmechaniccall now requires the player's phone number as a parameter rather than their playerid.
  • /detain has been removed and now redirects to /forcein.
  • /knock can now be used on the back doors of homes.
  • /rb with an ID as a parameter can now be used to quick spawn a roadblock rather than navigating the model selection menu.
  • /searchf can now be used when editing exterior furniture.
  • /vsetspawn has been removed from the server. All vehicles must now be manually spawned.
  • Player latency will now be shown in /getid.
  • Added a yellow taxi sign to /vattachments.
  • Any vehicle may now be used as a taxi so long as it has a taxi object attached to it.
  • Taxi fares will no longer increment if the driver is stationary.
  • Exterior furniture purchasing now uses the detailed model selection menu rather than dialog boxes.
  • Players will now be notified when their position in the assistance queue is changed.
  • Players will now be sent to their spawnpoint after being released from the hospital.
  • The Sherman Dam weapon crate location has been removed.
  • Radio frequencies will no longer show in radio messages.
  • Rewrote the action message when players are hit by vehicles, it will now also print in chat rather than as an annotated message.
  • The effective range of the taser has been lowered to 10 meters rather than 25.
  • A headshot wound will now appear in a player's injuries when they are executed.
  • The Pizza Delivery sidejob vehicles have been changed to Moonbeams.
  • The base damage of the Silenced Pistol has been upped by 10.
  • Fixed /jobduty parameters for the Taxi Driver job. It no longer requires a skin ID since the job doesn't use skins.
  • Fixed a bug where /clearcaller wouldn't actually clear the call, it would only clear the player's map marker for a short amount of time.
  • Fixed a bug where /refreshmap would show map markers to the player who called for a taxi rather than the taxi driver.
  • Fixed a bug where getting fired from a faction would send admin false anticheat warnings if a player had faction weapons.
  • Fixed a bug where holster bones wouldn't set correctly.
  • Fixed a bug where the 24 hour clock textdraw would get stuck when using /logout.
  • Fixed a few edge cases where payphone use status could get stuck.
  • Fixed a bug where custom exterior furniture textures wouldn't save correctly.
  • Fixed a bug where texture index data for texture editing on exterior furniture wouldn't clear when picking up items.
  • Fixed a typo where /give would say a user exchanged 'x grams' of moonshine instead of 'x litres'.
  • Fixed an issue where the vehicle engine textdraw and house/bizz info textdraws could overlap.

Version 2.5.1 R3

Written by TommyB

  • All annotated messgaes above players (/ame, IC text, etc) are now displayed with text labels instead of chat bubbles. This should prevent said actions from being seen through walls and etc.
  • Fixed an issue where confirming a custom regplate crashed the server.
  • Fixed a bug where /recharge didn't work in the new electronic store interior.
  • Fixed a bug where resizing didn't work with the backpack clothing item.
  • Fixed a bug where /saveoutfit and updating existing outfits wouldn't work correctly.
  • Fixed a bug where the /viewstock command would give players the wrong vehicle.
  • Fixed a bug where nametag labels would disappear when passengers minimized their games while traveling in a vehicle.
  • Fixed a bug where storing weapons wouldn't clear the holstered object.

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