Version 2.3.7

Written by TommyB

  • Remade the Pizza Delivery sidejob. Workers will now be assigned to deliver pizzas to random homes in Montgomery, Blueberry, Palomino Creek or Fort Carson and will need to physically deliver them to the door. Once delivered, the player will receive a tip ranging from $0-200.
  • The pizzaboys have been replaced with red Blista Compacts.
  • Added a talkshow script for SAN. All related commands can be viewed in /help faction.
  • Added /equip for SAN which will give employees a camera at a certain location inside of their HQ as well as near/inside any faction vehicle.
  • SAN employees will no longer need to pay entrance fees when entering the SAN HQ.
  • Pending vehicle modifications that have not been purchased by the player will now show up in /removemods with red text, allowing them to remove mods they don't want to buy without having to start the process over again.
  • Players under 50HP will now gradually lose health. Once they reach 0 HP they will be downed.
  • Removed an annoying no signal area in Bone County.
  • Fixed a bug where furniture snapping didn't save properly.
  • Fixed a bug where the furniture index information option did not work properly.
  • Fixed a bug where /bizzmusic would work when it wasn't supposed to, causing random players to hear audio streams while they weren't in a business.
  • Fixed a house furniture related bug that would cause player ids to become unusable until a full server reboot.
  • Fixed a bug where /give weapon would check the player using the command for available weapon slots instead of the player the command was being used on.

Version 2.3.6

Written by TommyB

  • Players may now own two homes.
  • Made some changes to the /contacts menu and renamed the command to /phone.
  • Sent and received text messages will now save to phone and can be reviewed at any time.
  • /fhc and /fan messages will now continue onto a second line.
  • Adjusted /factiononline to display member counts in the dialog itself instead of having to select a faction.
  • House guests can now use /lockgarage.
  • Made a handful of optimizations to the house furniture system.
  • Player vehicles will no longer spawn elevated in the air slightly.
  • Players can no longer drop weapons when they are downed.
  • Players will now be sent to their spawnpoint when released from admin jail instead of being placed at the DPD.
  • Reduced the radius of /door for house furniture.
  • Separated motel commands and furniture commands into their own categories under /help.
  • The weather will now default to 1 (clear) when players are in interiors.
  • Fixed a bug where /blindfold requests would not actually expire even though the script said they did.
  • Fixed a bug where /hyd would install an incorrect mod to the incorrect slot, causing opcodes to occur.
  • Fixed a bug where for sale labels on vehicles would display incorrect information after being collected from a repair garage.
  • Fixed a bug where one of the hotring racers could be obtained as a donator vehicle.
  • Fixed a bug where players would occasionally be prompted to purchase an "Aircon Fan" when editing furniture.
  • Fixed a bug where the Bone County Coal Mine would not show up as a sidejob business in /mybizz.
  • Fixed a bug where the repair/respray area in the Bayside Marina did not work.
  • Fixed a bug where unit labels could get stuck on faction vehicles after being frespawned.
  • Fixed a few strange bugs with /housemusic.
  • Fixed an issue where players would get stuck in vehicles if they died/accepted death while inside of them.
  • Fixed some dialog order issues with the MDC.

Version 2.3.5 R2

Written by TommyB

  • Implemented a new function for getting vehicle speed which should result in a more accurate speedometer.
  • Added three new house interiors to the server.
  • Raised the recovery/repair cost of the Sandking to $10,000.
  • Temporary objects created by administrators will no longer stream to every virtual world.
  • The vehicle lock sound effect can now be heard by all nearby players.
  • Admins can now be kicked for being AFK for too long again.
  • Aperture can now use bodybags.
  • Fixed a bug where job duty would get stuck after quitting a job until a player relogged.
  • Fixed a bug where impounded vehicles saved in virtual worlds would not appear correctly after being released.
  • Fixed a bug where weapons weren't deleted from houses when they are wiped from inactive house owners.
  • Fixed a bug where the position of corpses could sometimes desync.
  • Fixed a bug where uncuffing a player while dragging them would cause them to remain frozen.
  • Fixed a bug where players could not lock their vehicles from inside if they had a sharedkey.
  • Fixed a bug where players would get stuck in interiors if they were dragged into one.
  • Fixed a bug where the MDC could potentially reveal members of hidden factions.
  • Fixed an issue where the Cabbie wasn't available as a donator vehicle.

Version 2.3.5 R1

Written by TommyB

  • Added /campfireid and /removecampfire for admins.
  • Reduced the cash from scrapping vehicles to 25% instead of 50%.
  • Fixed an issue where campfires could be placed indoors.
  • Fixed an issue where campfires could be placed while players were in vehicles.

Version 2.3.5

Written by TommyB

  • Added a new corpse system that will create corpses of players after they /accept death. Related commands: /bodybag and /corpse.
  • Added a reset position option to the /clothing menu.
  • Added /resetvest back to the server.
  • Added /togsvo which can be used to turn a player's lower visible object limit off inside of interiors.
  • Added 8 new animations to /gsign.
  • Added canes to the general stores.
  • Added small logs to the general stores that can be used to create campfires which can be placed anywhere.
  • Changed the limited of stored cash that can be in a briefcase to $1,000,000.
  • ESU members can now use /rb 9.
  • Made optimizations to /members and made it so aliased members will still show as green to signify that they're online.
  • Removed the sprunk factory and readded the Montgomery Pizza Stack.
  • The Sprunk delivery sidejob has been replaced with a Pizza delivery sidejob. (Note: the job is basically exactly the same, except the vehicles were changed. It will be remade in future revisions)
  • Removed the link check from boomboxes.
  • Fixed a bug where the /repair confirmation syntax was incorrect.
  • Fixed some bugs that caused phones stored in personal vehicle trunks to disappear.

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