Version 2.3.2 R3

Written by TommyB

  • Players with only one character linked to their Master Account will now automatically spawn after logging in instead of having to select their character.
  • Added a helper chat that helpers and admins can use to communicate. /hc can be used to chat and /toghc can be used to toggle it.
  • The /admins command will now sort online admins by rank instead of player ID.
  • Fixed some more bugs with house furniture objects getting stuck.
  • Fixed a bug where clicking on a character in the selection screen more than once before it disappeared would spawn players with the name "Server" and duplicate their vehicles.

Version 2.3.2 R2

Written by TommyB

  • The banning admin's name will now show when a datebanned/timebanned player connects to the server.
  • Fixed an issue where faction vehicles being repaired could send text messages to random people when finished.
  • Fixed a bug where business labels wouldn't update when the entrance fee was changed.
  • Fixed a bug where certain taxi messages would send under incorrect circumstances.
  • Fixed a bug where /removemanager wouldn't remove business managers properly.
  • Fixed a bug where granting weapon licenses would spam messages depending on how many SASP were online.

Version 2.3.2 R1

Written by TommyB

  • Montgomery is now the default spawn for new accounts.
  • Players can now purchase vehicles via the /viewstock command.
  • All timer related functions (such as the ingame clock) should be MUCH more accurate.
  • When a player is downed, they will no longer die then respawn at their previous position. Instead, the player will be downed at their current position without dying.
  • Players will now be notified of any pending fines they have upon selecting their character.
  • Fixed some issues where furniture objects could potentially become stuck.
  • Fixed an issue where buying 10 cigarettes would say you bought 20.
  • Fixed a bug where sirens would not work on faction vehicles after coming out of the repair garage.
  • Fixed a bug where /accept fine could get stuck at $0.
  • Fixed an issue where retrieving an impounded vehicle while already inside of a vehicle would autoban players.

Version 2.3.2

Written by TommyB

  • Boats can now be scrapped at the Bayside Docks. /scrapcar has been renamed to /scrapvehicle.
  • Semi truck trailers can now be entered. The interior will have boxes if the trailer has cargo (e.g, business stock) and will be empty if not.
  • The required faction rank will now show on /fcars.
  • Players can now spawn at their businesses.
  • Phone chat text will now continue onto a second line.
  • Increased the ATM withdraw limit from $5,000 to $50,000.
  • Players can now specify if they wish to use their in hand cash or bank account when using /repair.
  • Players will now receive an SMS when their vehicle repairs finish.
  • Fixed an issue where /reloadmyfurniture would not work properly in house interior 20.

Version 2.3.1 R1

Written by TommyB

  • The /lock command will now check for houses first instead of vehicles to avoid issues where players could not unlock their homes while their vehicles are near it.
  • The death timer will now default to 60 seconds if a player has a headshot wound.
  • The max /prison time has been reduced to 2 hours.
  • /lockpdoor has been integrated into /lock.
  • /pdoor has been integrated into /enter.
  • Fixed some issues with /pdoor and /gate at the prison.
  • Fixed an issue where /editvest would overwrite clothing objects.

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