Version 3.8.2

Written by TommyB

Changes/Adjustments

  • Added a summary option to the duty reports section in the MDC.

Fixes

  • Further fixes to player synchronization problems.
  • Fixed a few minor issues with the holster system.
  • Fixed a logging issue when buying a property from Silver Trading which prevented the transaction from completing successfully.
  • Fixed an issue where the /members member count wasn't correct.
  • Fixed an issue where an invalid amount of karts could be specified in /rentkarts.
  • Fixed an issue where various formatted client message and dialog strings were truncated.
  • Fixed an issue where /writecheck didn't work.
  • Fixed an issue where the DMV tests weren't triggered once one was selected.
  • Fixed an issue where the now-deleted /houseguests command was still referenced in /myhouse.
  • Fixed an issue where /redeempremiumnumber didn't have any command argument error checking, allowing invalid phone numbers to be picked.

Version 3.8.1

Written by TommyB

Fixes

  • Fixed an issue where player sync would sometimes stop working due to a misconfiguration.
  • Fixed an issue where the vehicle despawn timer wouldn't reset when a vehicle was deleted, causing the next vehicle to take its place to be despawned after a minute.
  • Fixed an issue where /members would sort online members alphabetically by their subrank instead of their actual rank.
  • Fixed an issue where karts spawned via /rentkarts could only be driven by management.

Version 3.8

Written by TommyB

New Additions

  • All inventory items can now be dropped via the /drop command.
  • Trucking routes now have various specialized, custom truck trailers created by Earl.
  • Dozens of new trucking routes have been added, many of which utilize the aforementioned custom trailers.
  • Implemented duty logging for government factions which use duty commands. HC of these factions can look up duty logs for employees via the MDC, which should hopefully eliminate the need for cumbersome forum paperwork.
  • Added /gmt which can be used to quickly get the time of the GMT timezone.
  • It is now possible to implement custom models in-game on the fly through the use of Discord bot commands.
  • The house guest and guest furnishing systems have been removed and instead replaced with a general house permissions system similar to the already-existing business permissions system. All existing house guests and guest furnishers have been wiped.
  • All mobile phones now support SMS groups chats. Group SMS options can be found in the /phone menu, and group text messages are sent using /gsms or /gtxt.
  • Vehicle hotwiring has been reimplemented. As usual, a toolbox from a mechanic garage is required.
  • Karts for racing can now be spawned at the Blueberry Karting Track.

Changes/Adjustments

  • Punishment reasons are no longer optional in admin commands. This should avoid situations where admins accidentally submit commands before typing a proper reason, resulting in upset players.
  • The bank deposit dialog will now show the player's current on-hand cash sum.
  • The large square graffiti object has been removed due to it having collision.
  • The Maintenance Worker job has been removed because it fucking sucks.
  • Vehicle dealerships can now be browsed even when a player has three vehicles. They will still be unable to purchase more cars after hitting the limit, however.
  • Player-owned vehicles will now persist on the server for 30 minutes after its owner disconnects.
  • Radio communication commands no longer require the channel slot as an argument. Instead, /setradiochannel (/src) can be used to assign the desired active channel.
  • Added a few new /siren vehicles for the FD.

Fixes

  • Fixed an issue where engine oil wasn't deleted from a player's inventory when it was used on a vehicle.
  • Fixed an issue where the trucking job expiration timer could sometimes not reset when disconnecting.
  • Fixed an issue where various server log entries could exhibit text corruption.
  • Fixed an issue where /describe could be used to expose whether or not an admin was spectating a player.

Version 3.7.1

Written by TommyB

Changes/Adjustments

  • Lowered the business advert spam timer from to 3 minutes.

Fixes

  • Attempted to fix issues where houses could potentially be overwritten with incorrect data, causing houses to duplicate temporarily.
  • Fixed an issue where /exitprison would sometimes not work properly after a prison sentence ended.
  • Fixed an issue where a player could buy multiple parachutes and stack them on their account.
  • Fixed an issue where an invalid slot could be passed to /radio and /lowradio, causing the command to go out of bounds.
  • Fixed an issue where beanbag shotguns had the potential to not holster on a player's character model.
  • Fixed an issue where bulk deleting SMS history wouldn't send the player back to the right dialog box.
  • Fixed an issue where storing and taking beanbags from inventory storage would turn them into a regular shotgun.
  • Fixed an issue where the /lr shortcut command was linked to /radio instead of /lowradio.
  • Fixed an issue where the fuel canister value check in /corpse burn was incorrect, allowing corpses to be burned when a player didn't have a fuel can.
  • Fixed an issue where the sender of a radio message would see their message twice.
  • Fixed an issue where weapons with visible holster status wouldn't always show up on a player's character model.
  • Fixed a typo in a MySQL query which prevented premium vehicles from being claimed.
  • Further failsafes and potential fixes to prevent house furniture duplication.
  • Further failsafes to prevent objects from getting stuck when attached to vehicles.

Version 3.7.0

Written by TommyB

New Additions

  • Completely rewrote the radio script from the ground up. Radio frequencies can now be reserved and can have up to 10 customizable channels. All existing radios have been deleted and will need to be purchased again.
  • Added a new duffel bag inventory item which can be used to carry/transport up to five weapons at a time.
  • /locatevehicle has been added to allow players to track their vehicles after spawning them. This command has various restrictions in place to avoid abuse under certain circumstances.

Changes/Adjustments

  • /useammo will now automatically detect the corresponding weapon slot that belongs to an ammo type, eliminating the need to specify which weapon a player would like to replenish.
  • Firearms will no longer be automatically deleted when their ammo is depleted. The weapon will persist as an inventory item until its ammo is replenished again.
  • Removed the /tie script because it's a silly legacy feature that is borderline powergame and no longer used frequently.
  • Money will no longer be wiped from prison inmates when they log in.
  • Business adverts can now only be submitted every 10 minutes to reduce spam.
  • Parking tickets have been removed.
  • Premium phone numbers can now be redeemed in-game without administrator assistance by using /redeempremiumnumber.
  • Police fines have been rewritten and are now issued as individual tickets instead of a lump sum assigned to the player.
  • The /fine command has been removed and added into the MDC instead.
  • Houses can now be marked as faction properties internally to prevent them from being exchanged.
  • Players will now be given partial cash refunds when properties are wiped from their accounts.
  • Players will no longer be disarmed when they are sent to admin jail.

Fixes

  • Fixed an issue where the taxi job would incorrectly detect a player as unable to afford a fare.
  • Fixed an issue where taxi call status would not reset properly when /canceltaxi was used.
  • Fixed an issue where certain legacy criminal charges would incorrectly show up on the outstanding charges list in the MDC.
  • Fixed an issue with text formatting in the /myhouse command.
  • Fixed an issue with text formatting during paydays when a player was in a faction or had no job.
  • Fixed an issue where house interior change requests weren't automatically canceled if house ownership changed.
  • Fixed an issue where the spawn selection menu didn't work properly when being released from the hospital.
  • Fixed an issue where beanbag shotguns would be turned back into regular shotguns when being taken from gunracks.
  • Fixed an issue where clothing items would disappear from player models after spectating or /fly usage.

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