Version 3.6.4

Written by TommyB

New Additions

  • Added a "Notes" category to the police MDC.
  • Added the following information lists to the police MDC: current jailed players, current imprisoned players, online players with outstanding charges and online players with outstanding fines.

Changes/Adjustments

  • GPS path finding has been disabled until more efficient calculation and path drawing methods can be developed.
  • Boat licenses are no longer required to actually drive boats.
  • All boats now have vehicle storage capabilities. (trunks)
  • Outstanding charges will now automatically be marked as cleared when a player is put into jail or prison.
  • Decreased the fuel consumption rate by half.

Bug Fixes

  • Fixed a bug where logging out with a boombox placed would result in various player-related variables not being reset.
  • Fixed a bug where using the /changeclothes model menu would result in empty skin slots being assigned if a player's skin slots weren't all occupied.
  • Fixed a bug where using weed with HP over 100 would set it back to 100.
  • Fixed a bug where ET members couldn't deliver stock to businesses when there was only one business requesting stock remaining.
  • Fixed a bug where the temporary sidejob truck wasn't deleted if a player canceled trucking job route selection.
  • Fixed a bug where exiting certain interior types while using a snakecam didn't work.
  • Fixed an issue where conflicting info text would appear when locking a back door.
  • Fixed a bad checkpoint on the "Bone County Sanitation Center" trucking job.

Version 3.6.3

Written by TommyB

New Additions

  • Players will now be notified upon login when their businesses are low on stock.

Changes/Adjustments

  • /changepremiumveh will now show all available vehicles in a model selection menu.
  • Players with business opening permissions can now adjust the entrance fee.
  • Businesses will no longer automatically lock whenever they're out of stock.
  • Most timestamps (last login, etc) will now follow the Y-M-D format rather than a mix of various other date formats.
  • Oil changes will now continue when the player makes contact with the visible checkpoint instead of having to use the /changeoil command a second time.

Bug Fixes

  • Fixed a bug where /l would show annotated labels while players were in vehicles with the windows up.
  • Fixed a bug where boombox audio would only play to the boombox owner when a new audio stream was picked.
  • Fixed a bug where eating food when your health was over 100 from drug overheals would bring it down to 100.
  • Fixed a bug where Elite Trucking stock delivery job status wasn't reset upon job completion.
  • Fixed a bug where faction armor vests couldn't be stored in vehicles belonging to the same faction.
  • Fixed a bug where grown weed plants showed up as "UNKNOWN" in furniture messages/menus.
  • Fixed a bug where restricted vest status didn't save when armor vests were stored.
  • Fixed a bug where restricted vest status wasn't fetched when an armor vest was taken from storage.
  • Fixed a bug where vehicles with broken engines could be started under special circumstances.
  • Fixed a bug where house furniture doors couldn't be rammed open.
  • Fixed an issue where exterior furniture distance checks were absent when buying or placing new exterior furniture items.
  • Fixed an issue where the low engine oil textdraw didn't always appear.
  • Fixed an issue where the phone battery textdraw didn't always update with the correct state.
  • Fixed an issue where ages older than the unix timestamp couldn't be picked.
  • Fixed various bugs with the /togplate command. It should now work without flaws.
  • Fixed various typos.

Version 3.6.2

Written by TommyB

New Additions

  • /audiocheck has been added which will check if the player should have an audio stream playing on their client and re-stream it if so.

Changes/Adjustments

  • Using /changeclothes with no parameters will now display a model menu with every skin a character has.
  • An annotated message with very low stream radius will now appear above character heads when /l(ow) is used.
  • Players will now be notified if the server attempts to play an audio stream to them while they have audio streams disabled via /togaudiostreams.

Bug Fixes

  • Fixed an issue where removing someone's house guest permissions could sometimes fail.
  • Fixed an issue that caused player IDs to bug out and automatically kick anyone who tried to log in for "failed" password attempts, even if they entered the correct password.
  • Fixed a text spacing issue in paydays where employment pay was listed.
  • Fixed a bug where the last message on an SMS history page couldn't be fully viewed and manipulated.
  • Fixed a bug where administrators couldn't forcefully set players to faction 0 (Civilian)
  • Fixed a bug where the existing account name check in /alias wasn't called.

Version 3.6.1

Written by TommyB

Changes/Adjustments

  • All business adverts will now be relayed to the new #business-adverts channel on our Discord server.

Bugfixes

  • Fixed a bug where fixing invalid skins on login wouldn't save the player's new skin correctly.
  • Fixed a bug where aiming with a camera or sniper would permanently remove a player's attached clothing items rather than removing them temporarily.
  • Fixed an occasional crashing issue related to DMV license tests.

Version 3.6

Written by TommyB

New Additions

  • Administrators can now send announcements to all online members of specified factions. (/afan)
  • Motels now have full storage capabilities. Weapons, armor, phones and inventory items can now be stored in them via /motelstore and /motelget. All motel items will be wiped when a player's stay ends.

Changes/Adjustments

  • Using /skin with no parameters will now show a model selection menu with every skin a faction has assigned to it.
  • All DMV license tests have been remade and can now be edited on the fly. The boat test in specific has had a new map designed by Earl implemented.
  • /customreg has been rewritten and will now guide players through neat dialog boxes rather than a command with complicated syntax.
  • Placed roadblocks will no longer automatically despawn after 20 minutes go by. Instead, they must be deleted manually. An "info" option has been added to view who placed specific roadblock, and administrators can now use /roadblocks to view all roadblocks on the server.
  • Vehicle dealership catalogs have been redone. /viewstock has been removed and /buyvehicle will now show all of a dealership's vehicles inside of a model selection menu to streamline browsing and purchasing.

Bugfixes

  • Fixed various issues where certain player-linked textdraws could be deleted mistakenly, causing specific textdraws to occasionally show up in incorrect places.
  • Fixed problematic instances where incorrect death animations and/or death timers could be applied if a player had a mix of letah and non-lethal injuries.
  • Fixed a bug where /togf settings were reversed.
  • Fixed a bug where the in-game clock textdraw would always be present even if a player didn't have a watch.
  • Fixed a bug where boombox audio stream coordinates weren't set properly, making all boomboxes inaudible.
  • Fixed a bug where /editprison didn't account for the new /prison time limit.
  • Fixed a bug where using injecting heroin required a lighter for some reason.
  • Fixed a bug where taking a drug from a player via /take would send an incorrect client message.
  • Fixed a bug where viewing the options of a specific SMS in the SMS history would send the player into an infinite dialog box loop.

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