Written by TommyB
- Re-positioned /siren on the Bullet and Infernus.
- /lock will now check for businesses before vehicles to ensure vehicles aren't mistakenly unlocked instead of businesses.
- Added /revokefurnish which can be used to revoke a player's guest furnishing permission.
- Added /badvert which will allow players to create business advertisements from inside of their businesses or at their business pickup.
- Admins can now spawn temporary objects for roleplay scenarios.
- Weapon run cooldown timers will now show how many a minutes a faction has to wait until they can do another, rather than telling the exact time and date.
- Added /drink inside of the RoSMC clubhouse.
- SACFD HQ bays will now automatically close 30 seconds.
- Moved /firehat to clothing stores under a new FD only section.
- Added /siren to the SACFD enforcers.
- The front SACFD gate can now be managed with /gate.
- Fixed a few bugs with pager related commands.
- Fixed a bug where /checkplayer wouldn't work on players above player id 25.
- Fixed a few bugs with /taser.
- Fixed a bug where /kick would crash the server if a kick reason was too long.
- Fixed an issue where weapons from SACFD's /equip would not register as faction weapons.
- Fixed an issue where players could use /reloadmyfurniture while other players were editing furniture in their houses, causing the items to become stuck.
- Fixed a bug where roadblocks couldn't be removed unless the player who placed them was the one trying to remove them.
Posted at 2015-12-30 04:59:57 Last updated at 2015-12-30 04:59:57