v 2.2.1

Posted at 2015-04-25 21:46:57 by TommyB
Last Updated at 2015-05-03 00:45:33 by TommyB

  • Business owners can now add "moderators" to their businesses. These users will be able to utilize commands such as /lock, /bizzmusic, /door and etc. See /help bizz for related commands.
  • Added a mechanic hotline (118) that players can use to request a mechanic. See /help job for related commands.
  • The dialog choices in /members have been swapped to prevent the faction member management dialog from appearing when closing the dialog using the ESC key.
  • /gunrack now has a second slot.
  • Fixed a bug where phone numbers would not show up under name searches in the MDC.
  • Fixed a bug where phones could be recharged on pushbikes.
  • Fixed a few helper related bugs with /vspec.
  • Fixed a few MDC related issues with the padding and firearms not printing.


v 2.2 R7

Posted at 2015-04-21 10:24:23 by TommyB
Last Updated at 2015-04-21 10:29:47 by TommyB

  • A few of the new skins are now available in the clothing store.
  • Unowned houses will now be unlocked by default.
  • If skins are added to a faction declared as a gang, they will now remain available in clothing stores.
  • Fixed a bug where /collecttrash could be used by two people in one vehicle.
  • Fixed a bug where /donationvehicle had a chance to not properly count the amount of vehicles a player owns.
  • Fixed a bug where a player's phone contacts would not load until a player used /contacts.
  • Fixed a bug where fuel delivery status would not clear when a player logged out.
  • Fixed a bug where the blindfold textdraw would not clear from a player ID if a user left the server while blindfolded.
  • Fixed a bug where /useamo would not work with Rifle or Assault ammo.
  • Fixed a bug where /lock would say "You do not have keys for this vehicle" even if you weren't standing near it.


v 2.2 R6

Posted at 2015-04-19 01:47:09 by TommyB
Last Updated at 2015-04-19 01:47:09 by TommyB

  • /properties now has an option to view all unowned houses on the server.
  • Being put into jail will now freeze the player for five seconds. (Similar to the freeze when using /enter)
  • Players may no longer refuel their trucks while delivering fuel as it would cause checkpoint conflictions.
  • Fixed a few bugs with despawning idle hotwired vehicles.
  • Fixed a bug where a certain achievement could be unlocked during the tutorial, interrupting it.
  • Fixed a bug where /removeplate could potentially refuel a vehicle.
  • Fixed an issue with setting engine status after /removeplate was used.
  • Fixed a bug where /nos and /hyd could not be used on vehicles unless they actually had the corresponding vehicle component.
  • Fixed a bug where certain vehicle modification names would cut off in /removemods.

v 2.2 R5

Posted at 2015-04-15 18:27:04 by TommyB
Last Updated at 2015-04-15 18:27:04 by TommyB

  • If a clothing object is worn, it will now show as blue in /clothing.
  • Houses wiped from inactive owners will no longer be set to Silver Trading and will instead be sold to the server.
  • Automatic weapons can now hold an additional magazine.
  • Fixed a bug where /train would put you in the incorrect virtual world after use.
  • Fixed a bug where /pickupallf would only refresh your house furniture rather than putting it away.
  • Fixed an issue where commands such as /pickupallf and /removeallf could fail to loop fully if a player's house had more furniture than their furniture limit.
  • Fixed a bug where players would fall under the map and be unable to use commands after purchasing a new skin.

v 2.2 R4

Posted at 2015-04-13 03:50:54 by TommyB
Last Updated at 2015-04-13 03:50:54 by TommyB

  • Attached object data is now assigned per player rather than globally. This should make the holster and clothing systems far more efficient. (Please report all bugs)
  • The /clothing dialog will now show again after selecting the following options: Remove, Wear, Delete
  • Helper will now be automatically removed from an account if it is given an admin level.
  • /funlock and /flock have been integrated into the /lock command and can now be used with the shortcut key.
  • A handful of new clothing objects have been added to the Miscellaneous category.
  • Players can now lock/unlock vehicles they have sharedkeys to.
  • /removewheels has been changed to /removemods and will support any type of vehicle mod.
  • Fixed a bug where clothing objects would appear as "Unknown" after being deleted.

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