Version 2.4.6

Written by TommyB

  • Added a hotline for County Radio. Players can now call the number 442 to contact CR employees and request shoutouts or songs. CR employees can use /viewcallers to view all requests.
  • County Radio can now use /showbadge.
  • The drug dealer job has been wiped and can now only be obtained by players in official gangs.
  • Changed the default fight style to grabkick.
  • Adjusted the damage of some weapons.
  • Adjusted the player vehicle impact animation. A vehicle must now be going over 10 MPH to send a player into the animation and RMB can no longer be pressed to get out of it.
  • All instances of SACFD have been renamed to RCFD.
  • Attempted to fix bugged formatting with indoor/outdoor messages.
  • Removed the automated /me from /mask.
  • The speed cameras have been removed.
  • Las Payasadas now has phone signal.
  • /nametags has made a return.
  • /rolldice now has a paramater for the amount of sides on the die.
  • Fixed a bug where /pickupitem could be spammed with phones and it would overwrite player phone possession.
  • Fixed a bug where /useammo could be used on tasers.
  • Fixed a bug where bodybags without corpses in them would return an error if put back into a vehicle.
  • Fixed a bug where certain timestamp messages would give a negative hour.
  • Fixed a bug where numbers could be used in /changemyname requests.
  • Fixed a bug where phones could be used while in water if a player jumped.
  • Fixed a bug where players could accept pending vehicle sales while browsing vehicle dealerships.
  • Fixed a bug where players could get autobanned for shooting too many people with a taser.
  • Fixed a bug where players surfing on vehicles would get teleported incorrectly if the vehicle went into a garage.
  • Fixed a bug where radio streams wouldn't start properly in vehicle interiors.
  • Fixed a bug where tasers could potentially autoban their users.
  • Fixed a bug where players with too many phone numbers would mess up MDC person search formatting.
  • Fixed a bug where vehicles would stay in /vmenu when a player sold a car to another player.
  • Fixed a few bugs with selling vehicles between players.
  • Fixed a rare bug where players could get kicked for inactivity after spawning.
  • Fixed an issue where /lastame would send a blank message if a user had not used /ame yet.
  • Fixed an issue where /reloadmyfurniture could be used by multiple people at once, duplicating house furniture.
  • Fixed an issue where AFK labels would spawn higher if a player was masked, causing the nametag and AFK label to clip.
  • Fixed an issue where vehicles stored in custom house garages could not be locked or unlocked.
  • Fixed inconsistencies with fuel cap positions.

Version 2.4.5 R1

Written by TommyB

  • The new nametags now have a bold outline.
  • Added a large platform object under vehicles to prevent cars from falling through custom house interiors with garages linked to them.
  • /age and /changedob now compensate for days and months when giving an age.
  • /arrest now freezes the animation.
  • Fixed a bug where shouting from inside of a business wouldn't work.
  • Fixed a bug where /changedonatorveh didn't display the correct vehicle. (again)
  • Fixed a bug where users would spawn at the center of the map if they were evicted from motel rooms while offline.
  • Fixed a bug where /siren with an FD towtruck would spawn the item too high.

Version 2.4.5

Written by TommyB

  • Health and armor values for players are now handled entirely server sided. The health/armor bars on the HUD are no longer indicative of player HP/armor, new textdraw indicators have been added in place. (Note: these textdraws are subject to change and can be toggled using /toghpdisplay)
  • Added a faction locker system that will allow SASP, Aperture and illegal factions to store contraband.
  • Added a dynamic radio stream system that will allow predetermined radio streams to be used with boomboxes, /housemusic, /bizzmusic and /carmusic on top of using custom radio streams.
  • House garages can now be linked to house interiors, allowing home owners to park vehicles in garages inside custom interiors and etc.
  • Refactored code related to sending shout/megaphone messages in and out of buildings, all bugs should be fixed.
  • Added /lastame to view the last /ame a player has done.
  • Added a handful of new IRC commands for admins.
  • Added some new animations to the server.
  • Changed the lethal downed animation again and added a separate execution animation for when a player is downed with lethal wounds.
  • Clothing items can now be deleted while being worn, also fixed bugs with deletion as well.
  • Namechanges no longer broadcast to the entire server.
  • Phone contact limits for donator levels have been removed, everyone can now use 30 contacts.
  • Phone numbers can now be checked using /phonebook as well as names.
  • Player vehicles will no longer duplicate under certain circumstances.
  • Taxi drivers will now be given the phone number of callers.
  • Taxi sign objects now use the vehicle attachment system, preventing them from becoming stuck on vehicles.
  • Vehicles can now be locked from inside of their custom interiors.
  • Fixed a bug where /changedonatorveh would not tell the player what vehicle they changed to.
  • Fixed a bug where /clearmechaniccall could be used on invalid player IDs.
  • Fixed a bug where /housemusic links wouldn't assign properly, preventing new visitors to homes from hearing audio streams.
  • Fixed a bug where /viewmechaniccalls could be used on invalid player IDs.
  • Fixed a bug where briefcase cash did not show properly.
  • Fixed a bug where cafe food menus didn't work properly.
  • Fixed a bug where object ID 65535 would break due to code logic.
  • Fixed a bug where players could not exit truck trailers.
  • Fixed a bug where the 7th clothing item would not attach if a player set more than 6 clothing items to attach to their player on login.
  • Fixed a bug where the business count wouldn't display in /statistics properly.
  • Fixed a bug where the fire station bell would ring at the old Station 49 coordinates.
  • Fixed a bug with fire smoke appearing in all virtual worlds.
  • Fixed an issue where /drop wouldn't notify the player when all item slots were filled.
  • Fixed an issue where visible holster status wouldn't appear correctly in /holster after reconnecting.
  • Fixed some radius issues with boomboxes.

Version 2.4.4

Written by TommyB

  • Players may now set different phone models to be attached to their player when making calls. (/phonetype)
  • The stream distance for all exterior house furniture items will now default to 200 meters.
  • Players will now need to use /scrollwep to arm themselves with a weapon while in a vehicle. Any weapons in a player's hand when entering a vehicle will now be forcefully scrolled away as a result.
  • Vehicle modifications are now handled more efficiently, the bodywork and wheel mod menus have also been combined.
  • Remade how objects attached to vehicles are handled. Up to 5 objects may now be attached to vehicles at once and most bugs where objects would get stuck on vehicle IDs should be fixed.
  • The font of the speedometer textdraw has been adjusted.
  • The damage registration of fist/melee weapon hits has been improved.
  • Increased the distance the fishing reefer is required to be from the docks for /fish to work.
  • Nearby boombox checks when placing a boombox will now check the radius which a boombox streams music rather than checking one very large radius for both types.
  • Attempted to fix a bug where players would be set below 0 HP when taking damage, breaking the death system for that player entirely.
  • The server time offset has been removed for winter RP.
  • A different animation will now apply to players who are downed with lethal wounds.
  • SAFD can now use /siren on their Sultans.
  • A second animation has been added to the /cry command.
  • /id now supports inputting a player ID directly.
  • Added static time/weather for the sewers and added a unique audio stream as well.
  • Fixed a bug where /kill (or actually dying in general) would bug players entirely.
  • Fixed a bug where armor could get saved incorrectly while playing.
  • Fixed a bug where audio streams in vehicles would cut out for players if someone got in a vehicle while listening to a boombox stream and drove out of its radius.
  • Fixed a bug where calling certain scripted numbers with a payphone wouldn't reset the player's camera upon hanging up.
  • Fixed a bug where event weapons would auto ban players upon using them.
  • Fixed a bug where exiting a vehicle while hotwiring it would not cancel the action.
  • Fixed a bug where faction armor vests stored in faction vehicles would no longer be restricted.
  • Fixed a bug where furniture texture color message would display the incorrect color.
  • Fixed a bug where hanging up phones would sometimes not work properly.
  • Fixed a bug where helicopters and planes could be repaired at any repair garage.
  • Fixed a bug where MOTDs would not update properly via command until a server reboot.
  • Fixed a bug where phones could be stored in trunks that already had phones in them.
  • Fixed a bug where picking up a phone using /pickupitem would give an unrecognized command error.
  • Fixed a bug where the aircraft refuel point at the Abandoned Airfield was incorrect.
  • Fixed a bug where the time would not update properly in homes/businesses with /light turned off.
  • Fixed a bug where the weather displayed on the login screen would not match the server's actual weather.
  • Fixed a bug where unplaced exterior furniture items would be created at the center of the map when the server started.
  • Fixed a bug where using /quitfaction would remove a player's subrank before confirming the request.
  • Fixed a bug where vehicles being previewed in dealerships would not destroy properly if a player disconnected while browsing.
  • Fixed an exploit where /fish could be spammed if a user put a space as a parameter of the command.
  • Fixed an issue where Elite Trucking trailers could not be deleted by admins.
  • Fixed an issue where phones did not have service inside of vehicle interiors.
  • Fixed an issue where the /fallback animation looped when it shouldn't.
  • Fixed attachment issues with the briefcase, trash bag, fuel can and oil can objects.
  • Fixed certain instances where the phone item would become stuck to players after making phone calls.
  • Fixed some spawning issues that would occur with new players.

Version 2.4.3

Written by TommyB

  • Players may now wear up to 7 clothing items at once.
  • Clothing colors and furniture texture colors now support RGB color input.
  • Faction vehicles now have mileage.
  • The furniture purchase dialogs have been changed to model selection menus.
  • Fixed a bug where faction vehicles being impounded wouldn't correctly add them to the impound lot.
  • Fixed a bug where clothing item bone wouldn't set to already attached items properly.
  • Fixed a bug where clothing item colors wouldn't reapply when changing an item's bone.
  • Fixed a bug where /members wouldn't list the last member of a page correctly.
  • Fixed an issue where /bcase could be used while downed.

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