Version 2.3.1 R1

Written by TommyB

  • The /lock command will now check for houses first instead of vehicles to avoid issues where players could not unlock their homes while their vehicles are near it.
  • The death timer will now default to 60 seconds if a player has a headshot wound.
  • The max /prison time has been reduced to 2 hours.
  • /lockpdoor has been integrated into /lock.
  • /pdoor has been integrated into /enter.
  • Fixed some issues with /pdoor and /gate at the prison.
  • Fixed an issue where /editvest would overwrite clothing objects.

Version 2.3.1

Written by TommyB

  • The Green Palms Correctional Facility has returned and will now be used as an additional HQ for the SASP as well a jail for the entire server.
  • Players will now be able to apply 140 different colors to their clothing objects.
  • Fixed a few issues with /repair calculations when a player had vehicle mods.
  • Fixed a bug where players would get autobanned if they repeatedly got in and out of boats.
  • Fixed a bug where the toll gates would not automatically open when an emergency vehicle approached it with its siren or ELM on.
  • Fixed a bug where attached objects that weren't clothing objects wouldn't save properly when edited.
  • Fixed formatting issues with messages that are sent in/out of buildings when a player shouts.

Version 2.3 R4

Written by TommyB

  • Fixed a bug with issues regarding /changedonatorveh and donator level 3.
  • Fixed a bug where hydraulics would not save to personal vehicles properly.
  • Corrected an issue where the default ammo for fire extinguishers was very low.
  • Made some adjustments to the vehicle repair anticheat.

Version 2.3 R3

Written by TommyB

  • Players can now specify how much of their fine they wish to pay when using /accept fine.
  • Aperture can now use /ram and /beanbag.
  • Big Mike's Autos can now use /showbadge.
  • Fixed a bug where repairing only bodywork wouldn't add vehicle mods to the price.
  • Reworked the structure of the /clothing menu.
  • Fixed a bug where player could not take off clothing items if they had more than one of the same item on.
  • Fixed a bug where editing the placement of clothing items when a player had more than one of the same items would always edit the first one they bought.

Version 2.3 R2

Written by TommyB

  • House furniture in /buyf and /searchf will now be sorted alphabetically.
  • Players will no longer be able to buy new clothing items if they have exceeded a limit of 100 attached objects assigned to their character.
  • Fixed some issues with setting armor after a player spawned.
  • Fixed an issue where players could still buy furniture after they had exceeded their furniture limit, causing newly placed items to bug out.
  • Fixed a bug where paintjobs would not save when using /buymods after already purchasing one.
  • Fixed a bug where roof vent mods had a chance to save incorrectly.
  • Fixed an issue where roadblocks would not delete properly when the player who placed them left the server, causing the objects to remain stuck on the server until a restart.
  • Fixed an unmatched tilde error in the taxi fare message.
  • Fixed a bug where total fine amounts after a speeding ticket was added onto it would be incorrect.
  • Fixed a bug where /fire would not work whatsoever.

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