Version 3.6.1

Written by TommyB


  • All business adverts will now be relayed to the new #business-adverts channel on our Discord server.


  • Fixed a bug where fixing invalid skins on login wouldn't save the player's new skin correctly.
  • Fixed a bug where aiming with a camera or sniper would permanently remove a player's attached clothing items rather than removing them temporarily.
  • Fixed an occasional crashing issue related to DMV license tests.

Version 3.6

Written by TommyB

New Additions

  • Administrators can now send announcements to all online members of specified factions. (/afan)
  • Motels now have full storage capabilities. Weapons, armor, phones and inventory items can now be stored in them via /motelstore and /motelget. All motel items will be wiped when a player's stay ends.


  • Using /skin with no parameters will now show a model selection menu with every skin a faction has assigned to it.
  • All DMV license tests have been remade and can now be edited on the fly. The boat test in specific has had a new map designed by Earl implemented.
  • /customreg has been rewritten and will now guide players through neat dialog boxes rather than a command with complicated syntax.
  • Placed roadblocks will no longer automatically despawn after 20 minutes go by. Instead, they must be deleted manually. An "info" option has been added to view who placed specific roadblock, and administrators can now use /roadblocks to view all roadblocks on the server.
  • Vehicle dealership catalogs have been redone. /viewstock has been removed and /buyvehicle will now show all of a dealership's vehicles inside of a model selection menu to streamline browsing and purchasing.


  • Fixed various issues where certain player-linked textdraws could be deleted mistakenly, causing specific textdraws to occasionally show up in incorrect places.
  • Fixed problematic instances where incorrect death animations and/or death timers could be applied if a player had a mix of letah and non-lethal injuries.
  • Fixed a bug where /togf settings were reversed.
  • Fixed a bug where the in-game clock textdraw would always be present even if a player didn't have a watch.
  • Fixed a bug where boombox audio stream coordinates weren't set properly, making all boomboxes inaudible.
  • Fixed a bug where /editprison didn't account for the new /prison time limit.
  • Fixed a bug where using injecting heroin required a lighter for some reason.
  • Fixed a bug where taking a drug from a player via /take would send an incorrect client message.
  • Fixed a bug where viewing the options of a specific SMS in the SMS history would send the player into an infinite dialog box loop.

Version 3.1.3

Written by Novi

New Features

  • SASP now have a section for Weapon Licenses on the UCP.
  • Can now sort and search Members from Faction Center on the UCP.
  • Tester staff stats are now a thing.
  • Non-premium can now transfer their premium vehicles.
  • Can now see what type of vehicle you have in UCP. (New donator, Legacy donator, Purchased)

Bug Fixes

  • Multiple typos on the UCP/ACP.
  • Fixed multiple issues with ajailing/banning on the ACP.


  • ACP tickets now show assignee.
  • Creating a ticket for users on the UCP now accepts a minimum of 25 characters.
  • When the ticket is invalid (no subject, no category chosen, below min chars) you get a red message to make it easier.
  • Users now get an error message when their master account hasn't passed the quiz or application yet when trying to make a support ticket on the UCP.
  • Tickets for the ACP now use a different editor making it easier for mobile.
  • Rank 1-3 SASP can't use Criminal Record generator and Weapon Licenses viewer.

Version 3.5.8

Written by TommyB

  • Updated the dialog style of /checkfuel so it doesn't look gross anymore.
  • Added a new admin jail map for naughty individuals who break server rules. (Thanks Earl!)
  • Fixed incorrect or poor refuel zones at every gas station.
  • Fixed a bug where vehicle deaths would cause fuel values to set to 0.
  • Fixed a bug where putting a vehicle in a repair garage would cause fuel values to set to 0.
  • Fixed a bug where rental cars didn't spawn with fuel.
  • Fixed various issues where invalid assistance data could be fetched, causing /admins and other features to break.
  • Fixed an issue where /fuelcan could be used while a vehicle was moving, forcefully ejecting players at high speed.
  • Fixed an issue where players could get back into their vehicle after triggering refueling via fuel can. This could be abused by driving back over the checkpoint at a later time, instantly refueling the vehicle.
  • Fixed issues where fishing /buy points didn't work in the great outdoors.

Version 3.5.7

Written by TommyB

  • Removed editing vehicle attachments with SA-MP's editing tool. Instead, /vattachedit will now be the only way to place vehicle attachments.
  • Players should hopefully desync less when using the GPS feature.
  • Fixed a bug where player owned vehicles couldn't be recovered in the /mycars menu.
  • Fixed a bug where the "loud bang" vehicle messages could send repeatedly.
  • Fixed a bug where vehicle fuel would reset when turning an engine off.
  • Fixed issues with /putback and /fcrate store fish slots.
  • Fixed more issues where house furniture could potentially duplicate and become stuck.

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