Version 3.5.6

Written by TommyB

  • Added /ladder for the FD which allows them to attach a custom ladder to firetrucks which can be moved in all directions, extended and raised.
  • Implemented an overhauled bank UI which should reduce the amount of commands users were required to use.
  • Business entrance fees can now be temporarily raised to a maximum of $500 while they're marked as open via /bizzstate. Players who enter businesses with raised business fees will only be charged once while the business is open.
  • The trash collector sidejob has been rewritten. Instead of doing the same predetermined path, random dumpsters from around the map will be selected for trash collection.
  • A list of homes will now be displayed on the right side of the screen while doing the pizza sidejob. /deliveryhomes has been removed.
  • /badvert will no longer charge money for advertisements.
  • /togglepm now saves across server restarts. Blocking and exempting players from PMing you have been separated into their own commands. (/ignore and /exempt)
  • /pa now works with the new prison interior.
  • The maximum prison time has been increased to 4 hours.
  • Silentium can now use /health.
  • Fixed a bug where exiting normal CCTV menus without selecting a camera would send them to invalid coordinates.
  • Fixed a potential exploit where NOS could be used infinitely.
  • Fixed a bug where /useammo could be used to driveby with forbidden weapons.
  • Fixed a bug where players could only do the pizza sidejob once per session.
  • Fixed a bug where /give didn't accept stranger IDs as valid input.
  • Fixed a bug where entering a house garage with a custom interior while on foot didn't work.

Version 3.1.2

Written by Novi

New Features

  • Staff members can now see and edit their character visibility from the staff list.
  • Business owners can now see manager permissions on the UCP.
  • New applications will now get an alert when viewing the UCP about their current application. (Works for Accepted, Temp and Perm Deny)
  • Admins can now add handler notes when accepting an applicant.

Bug Fixes

  • Multiple typos throughout the UCP and ACP.
  • Fixed searching phones and weapons on the ACP.
  • Fixed incorrect buttons when accepting/temp denying/denying an application on the ACP.
  • Fixed an issue on the ACP where temp denying for x days didn't work.
  • Fixed the entity changelog error that occured sometimes.
  • Fixed the error that occured when firing a member on the UCP for factions.
  • Fixed an issue where firing/editing a faction member, updating the staff list and adding a news article wouldn't update immediately.
  • Fixed an issue where logs would be spammed for admins on the ACP.
  • Fixed an issue where RecentIP didn't update whenever someone logged in. (thx TommyB)
  • Fixed an issue with searching for vehicle ID's on the ACP.
  • Fixed an issue where the applications on the ACP would not show line breaks.
  • Fixed a bug where users could create a character with 3 or more names.
  • Fixed an issue where editing a Faction Rank Name would reset the pay to 0 on the ACP.
  • Fixed an issue with broken buttons when creating a news article on the ACP.
  • Fixed an issue where staff stats would show the incorrect year for December.
  • Removed dead links in the footer.
  • Buttons in email will now redirect correctly when logged into UCP/ACP (this is for applications and tickets).

Adjustments/Changes

  • The dateformat when denying an application is now easier to use instead of manually typing it on ACP.
  • Updated the format for SASP when generating a criminal record.
  • Removed the ability for users to delete character accounts.
  • Removed the ability for admins to tag a ticket for management.
  • The textbox for the tickets on the ACP has been changed to a better looking one.
  • Removed the new categories on the homepage and merged it all into one.
  • Ticket handlers can now tag tickets for Earl.
  • Simplified text when armor, weapons, inventory, managers are empty for businesses on the UCP.

In Progress

Due to changes in Web Development staff, some projects may be delayed and others will be prioritized.

  • Detailed economy page on the ACP.
  • Faction Admins will get a more detailed view about factions and editing factions on the ACP.
  • Multiple changes for houses, vehicles and businesses views for characters and Silver Trading on the ACP.
  • Web MDC will be making a return but it will need a rework.

On Hold

  • Refunding via the Admin Control Panel
  • Public Map
    • Turfs
    • Houses
    • Businesses
    • Safe Zones

Version 3.5.5

Written by TommyB

  • Fixed a bug where approaching a certain toll with /elm or /siren would cause the opposite gates to open.
  • Fixed a bug where DMV vehicles didn't spawn with fuel on occasion.
  • Fixed a bug where duplicating furniture wouldn't always assign the new furniture an ID, preventing the item from being saved properly.
  • Fixed a bug where getting into a personal or faction vehicle while doing the trash sidejob would end the job's 'get out' timer.
  • Fixed a bug where lottery winners weren't selected every hour.
  • Fixed a bug where most skins couldn't be assigned as business actor skins.
  • Fixed a bug where peyote and shrooms didn't generate properly on server startup.
  • Fixed a bug where players couldn't turn DMV testing vehicles back on after turning them off.
  • Fixed a bug where sidejob levels weren't calculated correctly, allowing users to progress way too quickly.
  • Fixed a bug where using /reloadhud as a vehicle driver would make the speedometer disappear until re-entering the vehicle.
  • Fixed a bug where viewing the texture info of a furniture object didn't show the proper texture index.
  • Fixed more issues with exiting house garages.
  • Fixed text formatting issues in the sweeper sidejob payout messages.

Version 3.5.4

Written by TommyB

  • Fixed a bug where furniture textures wouldn't always save on newly duplicated items.
  • Fixed a bug where house interior requests couldn't be accepted if house furniture wasn't loaded.
  • Fixed a bug where buying houses from the real estate agent didn't work.
  • Fixed a bug where taking stackable inventory items from storage would result in the dialog re-appearing when it shouldn't.
  • Fixed a bug where chat messages when a player was removed from admin jail by an admin didn't appear.
  • Fixed a bug where using /reloadhud wouldn't update the HP and armor elements with the player's current values.
  • Fixed a bug where ELM or /siren didn't automatically open the toll gates of the Rockshore Bridge.
  • Fixed a bug where stranger IDs couldn't be used in /whisper.
  • Fixed an issue where nametags would stream out if a player in a vehicle minimized their game.
  • Fixed issues where the in-game clock would overflow by a single minute or second.
  • Fixes issues where various timed events executed at twice the interval or didn't execute at all.
  • Fixed various issues related to the Country Press talkshow script.
  • Fixed various issues with saving estate agent house listing data, causing houses to become available for purchase again after restarts and etc.

Version 3.5.3

Written by TommyB

  • The train bot has made a return!
  • Mt Chilliad's payphone now actually works! (5 years too late)
  • All inventory items will now be deleted from houses when they're wiped from inactive players.
  • Radio streams will now be streamed to players when they're surfing on vehicles without windows or with their windows down.
  • /sellmyhouse and /sellbizz will now require user confirmation via dialog box instead of typing "confirm".
  • High ping kicks have been removed.
  • Fixed bug where spawning at a motel room wouldn't put you in the right interior.
  • Fixed a bug where /premiumlevelup would duplicate the amount of levels a player had under certain circumstances.
  • Fixed a bug where /setlockerpos didn't update the locker position as it should.
  • Fixed a bug where annotated IC chat labels didn't appear when players were in vehicles without windows.
  • Fixed various issues with Silver Trading property listings and improved dialog navigation + aesthetics.
  • Fixed various issues with boomboxes and added a text label to them which displays the owner and other information. The "attach to boat" option has been removed.

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