Version 3.2.2 R1

Written by Toni

  • Faction admins can create faction turfs from the ACP as well as edit and delete existing ones.

Version 3.2.2

Written by Toni

  • Faction member page has been redesigned to include duty logs (for GOV factions) and admin record.
  • GOV faction members can view their own duty logs on the faction center from the last 60 days.
  • Developer level 4 (Head of Web Dev) can access the entire ACP.
  • Fixed an issue where the faction center design would break if the user was not high command.
  • Fixed an issue where MA application questions could be left blank, resulting in MySQL errors.
  • Removed the maintenance job from the map.
  • Removed criminal records and weapon licenses from the faction center for SASP.

Version 3.8.2

Written by TommyB

Changes/Adjustments

  • Added a summary option to the duty reports section in the MDC.

Fixes

  • Further fixes to player synchronization problems.
  • Fixed a few minor issues with the holster system.
  • Fixed a logging issue when buying a property from Silver Trading which prevented the transaction from completing successfully.
  • Fixed an issue where the /members member count wasn't correct.
  • Fixed an issue where an invalid amount of karts could be specified in /rentkarts.
  • Fixed an issue where various formatted client message and dialog strings were truncated.
  • Fixed an issue where /writecheck didn't work.
  • Fixed an issue where the DMV tests weren't triggered once one was selected.
  • Fixed an issue where the now-deleted /houseguests command was still referenced in /myhouse.
  • Fixed an issue where /redeempremiumnumber didn't have any command argument error checking, allowing invalid phone numbers to be picked.

Version 3.8.1

Written by TommyB

Fixes

  • Fixed an issue where player sync would sometimes stop working due to a misconfiguration.
  • Fixed an issue where the vehicle despawn timer wouldn't reset when a vehicle was deleted, causing the next vehicle to take its place to be despawned after a minute.
  • Fixed an issue where /members would sort online members alphabetically by their subrank instead of their actual rank.
  • Fixed an issue where karts spawned via /rentkarts could only be driven by management.

Version 3.8

Written by TommyB

New Additions

  • All inventory items can now be dropped via the /drop command.
  • Trucking routes now have various specialized, custom truck trailers created by Earl.
  • Dozens of new trucking routes have been added, many of which utilize the aforementioned custom trailers.
  • Implemented duty logging for government factions which use duty commands. HC of these factions can look up duty logs for employees via the MDC, which should hopefully eliminate the need for cumbersome forum paperwork.
  • Added /gmt which can be used to quickly get the time of the GMT timezone.
  • It is now possible to implement custom models in-game on the fly through the use of Discord bot commands.
  • The house guest and guest furnishing systems have been removed and instead replaced with a general house permissions system similar to the already-existing business permissions system. All existing house guests and guest furnishers have been wiped.
  • All mobile phones now support SMS groups chats. Group SMS options can be found in the /phone menu, and group text messages are sent using /gsms or /gtxt.
  • Vehicle hotwiring has been reimplemented. As usual, a toolbox from a mechanic garage is required.
  • Karts for racing can now be spawned at the Blueberry Karting Track.

Changes/Adjustments

  • Punishment reasons are no longer optional in admin commands. This should avoid situations where admins accidentally submit commands before typing a proper reason, resulting in upset players.
  • The bank deposit dialog will now show the player's current on-hand cash sum.
  • The large square graffiti object has been removed due to it having collision.
  • The Maintenance Worker job has been removed because it fucking sucks.
  • Vehicle dealerships can now be browsed even when a player has three vehicles. They will still be unable to purchase more cars after hitting the limit, however.
  • Player-owned vehicles will now persist on the server for 30 minutes after its owner disconnects.
  • Radio communication commands no longer require the channel slot as an argument. Instead, /setradiochannel (/src) can be used to assign the desired active channel.
  • Added a few new /siren vehicles for the FD.

Fixes

  • Fixed an issue where engine oil wasn't deleted from a player's inventory when it was used on a vehicle.
  • Fixed an issue where the trucking job expiration timer could sometimes not reset when disconnecting.
  • Fixed an issue where various server log entries could exhibit text corruption.
  • Fixed an issue where /describe could be used to expose whether or not an admin was spectating a player.

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