Version 3.6.4

Written by TommyB

New Additions

  • Added a "Notes" category to the police MDC.
  • Added the following information lists to the police MDC: current jailed players, current imprisoned players, online players with outstanding charges and online players with outstanding fines.

Changes/Adjustments

  • GPS path finding has been disabled until more efficient calculation and path drawing methods can be developed.
  • Boat licenses are no longer required to actually drive boats.
  • All boats now have vehicle storage capabilities. (trunks)
  • Outstanding charges will now automatically be marked as cleared when a player is put into jail or prison.
  • Decreased the fuel consumption rate by half.

Bug Fixes

  • Fixed a bug where logging out with a boombox placed would result in various player-related variables not being reset.
  • Fixed a bug where using the /changeclothes model menu would result in empty skin slots being assigned if a player's skin slots weren't all occupied.
  • Fixed a bug where using weed with HP over 100 would set it back to 100.
  • Fixed a bug where ET members couldn't deliver stock to businesses when there was only one business requesting stock remaining.
  • Fixed a bug where the temporary sidejob truck wasn't deleted if a player canceled trucking job route selection.
  • Fixed a bug where exiting certain interior types while using a snakecam didn't work.
  • Fixed an issue where conflicting info text would appear when locking a back door.
  • Fixed a bad checkpoint on the "Bone County Sanitation Center" trucking job.

Version 3.6.3

Written by TommyB

New Additions

  • Players will now be notified upon login when their businesses are low on stock.

Changes/Adjustments

  • /changepremiumveh will now show all available vehicles in a model selection menu.
  • Players with business opening permissions can now adjust the entrance fee.
  • Businesses will no longer automatically lock whenever they're out of stock.
  • Most timestamps (last login, etc) will now follow the Y-M-D format rather than a mix of various other date formats.
  • Oil changes will now continue when the player makes contact with the visible checkpoint instead of having to use the /changeoil command a second time.

Bug Fixes

  • Fixed a bug where /l would show annotated labels while players were in vehicles with the windows up.
  • Fixed a bug where boombox audio would only play to the boombox owner when a new audio stream was picked.
  • Fixed a bug where eating food when your health was over 100 from drug overheals would bring it down to 100.
  • Fixed a bug where Elite Trucking stock delivery job status wasn't reset upon job completion.
  • Fixed a bug where faction armor vests couldn't be stored in vehicles belonging to the same faction.
  • Fixed a bug where grown weed plants showed up as "UNKNOWN" in furniture messages/menus.
  • Fixed a bug where restricted vest status didn't save when armor vests were stored.
  • Fixed a bug where restricted vest status wasn't fetched when an armor vest was taken from storage.
  • Fixed a bug where vehicles with broken engines could be started under special circumstances.
  • Fixed a bug where house furniture doors couldn't be rammed open.
  • Fixed an issue where exterior furniture distance checks were absent when buying or placing new exterior furniture items.
  • Fixed an issue where the low engine oil textdraw didn't always appear.
  • Fixed an issue where the phone battery textdraw didn't always update with the correct state.
  • Fixed an issue where ages older than the unix timestamp couldn't be picked.
  • Fixed various bugs with the /togplate command. It should now work without flaws.
  • Fixed various typos.

Version 3.1.5

Written by Novi

New Additions

  • Added metadata when embedding the link in discord.
  • Added a basic version of the long-awaited faction turfs.
  • The MDC has been revived for SP and SBI thanks to Toni!
  • Added a reference to the Red County Map on the home page.
  • Added a button to toggle the houses on the RCRP map.

Changes/Adjustments

  • News section now shows what category it belongs to in text.
  • Max players now dynamically updates with available server slots.
  • Testers now have more viewing permissions on the ACP.
  • Changed as to how rich list is calculated.

Bug Fixes

  • Layout fixes for the news on ACP/UCP
  • Fixed a bug where drafts would show up on the home page for the public.
  • Multiple quality of life fixes for creating news articles.
  • Fixed and issue where you couldn't log in sometimes without an accepted Application.

Version 3.1.4

Written by Novi

New Additions

  • Developers can now easily generate a changelog post for the forums.

Changes/Adjustments

  • Removed the blue edit button throughout the UCP and ACP and made the entire row clickable.
  • Added all missing houses and business pics on the UCP. (Thanks TheKillerGreece)
  • Custom skins will show a question mark for now instead of an error till all missing pictures are taken and added.

Bug Fixes

  • Fixed multiple issues with changelogs
  • Fixed multiple minor layout fixes on the UCP and ACP.
  • Fixed an issue where ticket replies wouldn't be fully shown.
  • Fixed a bug where staff stats wouldn't be wiped and shown correctly.
  • Fixed a bug where an incorrect expiration date would be shown on the UCP.
  • Fixed a bug where old staff stats would cause error 500
  • Fixed a bug with banning on the ACP
  • Fixed a bug on the ACP where you could change your email to an already existing email.

Version 3.6.2

Written by TommyB

New Additions

  • /audiocheck has been added which will check if the player should have an audio stream playing on their client and re-stream it if so.

Changes/Adjustments

  • Using /changeclothes with no parameters will now display a model menu with every skin a character has.
  • An annotated message with very low stream radius will now appear above character heads when /l(ow) is used.
  • Players will now be notified if the server attempts to play an audio stream to them while they have audio streams disabled via /togaudiostreams.

Bug Fixes

  • Fixed an issue where removing someone's house guest permissions could sometimes fail.
  • Fixed an issue that caused player IDs to bug out and automatically kick anyone who tried to log in for "failed" password attempts, even if they entered the correct password.
  • Fixed a text spacing issue in paydays where employment pay was listed.
  • Fixed a bug where the last message on an SMS history page couldn't be fully viewed and manipulated.
  • Fixed a bug where administrators couldn't forcefully set players to faction 0 (Civilian)
  • Fixed a bug where the existing account name check in /alias wasn't called.

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