Version 3.8.4

Written by TommyB

New Additions

  • /setobjectstreamdist (/sod) can now be used to change the multiplier that dictates when server objects stream in. The value can range from 1x (default) to 10x, which can massively increase the amount of detail scattered around towns.

Changes/Adjustments

  • Faction vehicles will now automatically respawn after an hour of being idle. (was 3 hours)

Fixes

  • Fixed an issue where certain bodybag command arguments would send the command syntax even though a correct argument was supplied.
  • Fixed an issue where setting a custom interior position to a house garage wouldn't update its target virutal world correctly, causing players to fall into the void.
  • Fixed an issue where players could have their HP set below when being damaged by multiple enemies.
  • Fixed an issue where a player's highest injury type could be reported inaccurately.
  • Fixed an issue where spawning at a Journey could result in imprisoned players not spawning in prison.
  • Fixed an issue where various vehicles with interiors that could be entered had entering radiuses that were way too high.
  • Fixed an issue where vehicle interiors could be entered while the vehicle was locked.
  • Fixed an issue where players couldn't exit from the bus interior.
  • Fixed an issue where players could take weapons from duffelbags when they already had a weapon in the target slot.
  • Fixed an issue where trying to handcuff players marked as "on-duty" would give an erroneous message about being able to handcuff on-duty admins.
  • Fixed an issue where exiting a vehicle while attempting to hotwire it wouldn't cancel the operation.
  • Fixed an issue where trying to edit exterior house furniture as a guest furnisher wouldn't work.
  • Fixed an issue where license suspensions wouldn't end when they were supposed to.
  • Fixed an issue where handcuffing a player as a civilian wouldn't remove the handcuff item from your inventory.
  • Fixed an issue where the duffel bag item would remain attached to a player after they dropped it.
  • Fixed an issue where the Gateway bridge toll messages were reversed.
  • Fixed an issue where rental vehicles could respawn with empty fuel tanks.
  • Fixed a few text errors in the /usedrug syntax messages.
  • Removed an outdated ATM object in Bayside that conflicted with other mapping.

Version 3.8.3

Written by TommyB

Changes/Adjustments

  • BCSO will now receive incoming 911 call alerts.
  • Adjusted the group text message formatting so it's less wordy and easier to read.
  • Phone contact names can now be used to add people to group SMS chats.
  • Annotated messages will now appear over players when group text messages are sent.
  • The /housepermissions dialog will now list every house a character owns instead of requiring them to be inside.

Fixes

  • Fixed an issue where duty report summary lookups would fail if the results contained a member that was no longer in the requested faction.
  • Fixed an issue where rented karts would not despawn if the renter disconnected from the server.
  • Fixed an issue where gates that belonged to homes couldn't be opened.
  • Fixed an issue where the Journey would duplicate if a player quit, re-joined and selected the vehicle as a spawnpoint before the previous vehicle was automatically deleted.
  • Fixed an issue where Journeys could spawn at the middle of the map when a player selected it as their spawnpoint.
  • Fixed an issue where illegal factions couldn't use /togfo.

Version 3.2.2 R1

Written by Toni

  • Faction admins can create faction turfs from the ACP as well as edit and delete existing ones.

Version 3.2.2

Written by Toni

  • Faction member page has been redesigned to include duty logs (for GOV factions) and admin record.
  • GOV faction members can view their own duty logs on the faction center from the last 60 days.
  • Developer level 4 (Head of Web Dev) can access the entire ACP.
  • Fixed an issue where the faction center design would break if the user was not high command.
  • Fixed an issue where MA application questions could be left blank, resulting in MySQL errors.
  • Removed the maintenance job from the map.
  • Removed criminal records and weapon licenses from the faction center for SASP.

Version 3.8.2

Written by TommyB

Changes/Adjustments

  • Added a summary option to the duty reports section in the MDC.

Fixes

  • Further fixes to player synchronization problems.
  • Fixed a few minor issues with the holster system.
  • Fixed a logging issue when buying a property from Silver Trading which prevented the transaction from completing successfully.
  • Fixed an issue where the /members member count wasn't correct.
  • Fixed an issue where an invalid amount of karts could be specified in /rentkarts.
  • Fixed an issue where various formatted client message and dialog strings were truncated.
  • Fixed an issue where /writecheck didn't work.
  • Fixed an issue where the DMV tests weren't triggered once one was selected.
  • Fixed an issue where the now-deleted /houseguests command was still referenced in /myhouse.
  • Fixed an issue where /redeempremiumnumber didn't have any command argument error checking, allowing invalid phone numbers to be picked.

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